zerk.game.engine.physics.joint Class
Joint
This class represents a joint in the Box2D interface.
All joints should inherit from here.
Item Index
Methods
Methods
init
()
Class constructor
Properties
anchorSourceX
Float
Horizontal anchor position of the joint on the source body
anchorSourceY
Float
Vertical anchor position of the joint on the source body
anchorTargetX
Float
Horizontal anchor position of the joint on the target body
anchorTargetY
Float
Vertical anchor position of the joint on the target body
source
String
Key of the source body
sprites
Array
List of sprites
target
String
Key of the target body
type
String
Type name of the joint