File: src/zerk/class/game/engine/component/sprite.js
/**
* Sprite Component
*
* CLASS_DESCRIPTION
*
* @class sprite
* @namespace zerk.game.engine.component
* @extends zerk.game.engine.component
* @module zerk
**/
zerk.define({
name: 'zerk.game.engine.component.sprite',
extend: 'zerk.game.engine.component'
},{
_name: 'sprite',
build: function(entityConfig,worldConfig) {
var defaultConfig={
visible: true,
width: 0,
height: 0
};
// Create new state
var state={};
// Apply default configuration
zerk.apply(
state,
defaultConfig
);
// Apply enitity configuration
zerk.apply(
state,
entityConfig
);
// Apply world configuration
zerk.apply(
state,
worldConfig
);
return state;
}
});